Category Archives: atebit

Layers and layers and more layers..

I recently posted a new video of AteBitVJ up onto Vimeo. It’s an interesting one because it shows how a single, pretty basic effect can be made into something much more by applying a few layers of effects. I’m a … Continue reading

Posted in atebit, Computers, Development | Leave a comment

VJing with Python?

Time for another update on AteBitVJ. The latest addition to it’s arsenal is the ability to create your own effect modules from scratch. Anyone who knows me or has read this blog will know that I am a big fan … Continue reading

Posted in atebit, Computers, Development, Music | Leave a comment

Shall we play a game?

Way back in December of last year I was honoured to be asked by Abyss, one of the main organisers behind the massive Assembly demoparty, if I would be interested in creating an invitation demo for them this year. Of … Continue reading

Posted in atebit, Computers, Demoscene | Leave a comment

AteBitVJ

It’s still fairly secretive and hasn’t been seen in public yet but my latest project, AteBitVJ, is coming along nicely. The aim of AteBitVJ is to take the best bits of some of my previous works (my demoscene output, my … Continue reading

Posted in atebit, Computers, Development, Music | 2 Comments

Pimp My Actual Spectrum

Well who’d have thought it? My Pimp My Spectrum demo has actually been ported to run on a real Spectrum! Here’s the video of it being shown at the Sundown 2010 UK demoparty where it took second place in the … Continue reading

Posted in atebit, Computers, Demoscene | 1 Comment

64KVJ Preview

Recently I’ve been playing around with writing some VJ software for the PC. I decided to do this after enjoying writing a handful of audio reactive sketches in Processing but then wanting to have something with more control. The other … Continue reading

Posted in atebit, Computers, Demoscene, Development, Music | 10 Comments

The 8th Annual Scene.org Awards

My 64k intro from last year, Transform, has been nominated in the category of “Best 64k Intro” at this year’s Scene.org Awards. Yay! :) Edit: Hang on! Just the one nomination this year? We must be slipping… ;)

Posted in atebit, Demoscene | Leave a comment

decode_recode

At the end of last year I visited the Decode: Digital Design Sensations exhibtion, held at the V&A in London. The event “showcases the latest developments in digital and interactive design, from small, screen-based, graphics to large-scale interactive installations”. There … Continue reading

Posted in atebit, Computers, Demoscene, Development | 2 Comments

Bite This!

Whenever I’m writing a demo (or a game, or anything) I usually collect copious amounts of reference material. Some of this directly influences my work, some of it doesn’t. The stuff that isn’t of immediate use often gets lost and … Continue reading

Posted in atebit, Demoscene, Development | Leave a comment

Transform soundtrack picked up by Demovibes

Demovibes is a rather awesome series of mixed compilations of demoscene music. If you’re feeling in the need for some good electronic music to listen to then give them a go – whether you know anything about the demoscene or … Continue reading

Posted in atebit, Demoscene, Music | Leave a comment